HORI Fighting Commander Tester
Connect a controller and press any button — every input is detected and displayed live.
Connect a controller and press any button
Browsers hide gamepads until first input. Plug in via USB or pair over Bluetooth, then press any button to wake the test. On phones, pair the controller in your system Bluetooth settings first.
Buttons
Analog sticks
Circularity test
Rotate a stick around its full rim — we trace the path against a perfect circle.
How it works
The HORI Fighting Commander is a fight-stick-inspired pad built around a six-button face layout for fighting games. That extra button row is exactly what makes it read unusually in a standard gamepad tester.
How to connect your HORI Fighting Commander
Wired USB. Console-specific variants (PS/Xbox/Switch) all work as generic pads in browsers.
How the HORI Fighting Commander maps in your browser
Wired USB, it maps to a generic layout. The six-face-button design routes the extra two buttons to the bumper/shoulder indices — so pressing the right-column buttons lights R1/R2 in the tester. That's the intended mapping for six-button fighting layouts, not a fault.
Thumbstick type and drift risk
This pad emphasises the D-pad over sticks; console-specific variants (PS/Xbox/Switch) all present as generic pads in the browser.
Wired only.
Known issues and quirks
Six-face-button layout maps the extra two buttons to bumper indices — expect R1/R2 to light when pressing the right-column buttons.
Once connected, press any button and the tester will detect the pad automatically. Check every button and trigger registers, watch the stick crosshairs for centering, and run the circularity test to quantify stick wear. Suspect drift? Run the dedicated controller drift test for a 10-second automated verdict.
Testing every part of your controller
Browsers hide gamepads until you press a button, so tap any button once to wake the connection. From there, every button, trigger, analog stick and (on supported hardware) vibration motor is displayed live. It works with anything your OS recognizes as a gamepad — Xbox, PlayStation DualShock 4 and DualSense, Switch Pro, and most generic USB or Bluetooth pads.
What to check, and what's normal
| Element | Healthy behavior | Warning sign |
|---|---|---|
| Face & shoulder buttons | Register instantly, release cleanly | Sticky, missed, or double inputs |
| Analog sticks (at rest) | Under 1–2% jitter around center | A constant offset = drift |
| Triggers | Smooth 0–100% travel | Jumps to 100% or won't reach it |
| Vibration | Rumbles on command (Chromium pads) | Silent on Safari/Firefox = browser limit, not the pad |
Troubleshooting connections
- Nothing appears: press any button first; if still hidden, try another USB port or re-pair Bluetooth and reload.
- Layout doesn't match your pad: unknown models fall back to a generic view, but every button and axis is still shown by index — you can fully test it.
- Vibration does nothing: rumble over the web works on Chromium browsers with most Xbox and DualSense pads; Safari and Firefox have limited or no support.
If the sticks jitter beyond a couple of percent at rest, run the dedicated controller drift test for a measured verdict.
Troubleshooting
› My controller is connected but nothing shows
Browsers hide gamepads until you press a button — press any button once. If it still doesn’t appear, try a different USB port or re-pair Bluetooth, then reload the page.
› Vibration test does nothing
Vibration via the browser works on Chromium browsers with most Xbox and DualSense pads. Safari and Firefox have limited or no support — that is a browser limitation, not your controller.
› The layout doesn’t match my controller
Unknown models fall back to a generic layout. Every button and axis is still shown by index, so you can fully test the pad even without a matching picture.
Frequently asked questions
› Which controllers are supported?
Anything your OS recognizes as a gamepad: Xbox (360/One/Series), PlayStation DualShock 4 and DualSense, Switch Pro, and most generic USB or Bluetooth pads.
› Do I need to install anything?
No. The test uses the browser’s built-in Gamepad API — just connect your controller and press a button.
› Why do axis numbers jitter slightly at rest?
Analog sticks always have a little electrical noise, typically under 1–2%. Constant offsets beyond that suggest drift — run the dedicated drift test.
› Can I test controller vibration?
Yes, on Chromium-based browsers with supported pads. Click the vibration button; if nothing happens, your browser or pad doesn’t expose rumble to the web.
Common HORI Fighting Commander problems and how to read them
These are the faults reported most often for the HORI Fighting Commander, what causes each one, and how to confirm it in the tester above before you spend money on a repair or replacement.
| Symptom | Cause | What to do |
|---|---|---|
| Right-side face buttons light R1/R2 | The six-button layout maps the extra buttons to shoulder indices. | Expected — this is how a six-button fighting pad exposes its layout to a standard gamepad interface. |
| Shows as a generic controller | HORI variants enumerate generically in browsers. | Normal. Every button is still testable by index even without a branded layout picture. |
| D-pad direction feels imprecise | Fighting-pad D-pads prioritise a specific feel; test each direction and diagonal. | Roll around the D-pad and confirm all eight directions register — that's the input that matters most on this pad. |
Testing tip: For fighting games, the D-pad and the six-button face row are everything — focus your testing there rather than on the analog stick, which is secondary on this controller.