Mouse Polling Rate Test
Move your mouse inside the arena to measure its real polling rate in Hz.
Click Start, then move your mouse continuously in fast circles inside this box for 10 seconds.
Rate over time
How it works
Your mouse reports its position at a fixed frequency — the polling rate. At 125Hz it reports every
8 milliseconds; at 1000Hz, every millisecond. This test timestamps every pointermove
event (including coalesced events that browsers batch together) during a 10-second capture and
computes both the average rate across the run and the peak rate over
a sliding 100ms window. The live chart plots the rate second by second so you can see it stabilize.
Common tiers: 125Hz is the office-mouse default, 500Hz the older gaming standard, 1000Hz the modern gaming sweet spot, and 2000–8000Hz the marketing frontier. Two honest caveats: browsers cap delivered events well below 8kHz, so ultra-high-rate mice will read lower here than their true hardware rate; and you must keep the mouse moving fast — a stationary mouse sends no reports at all, which drags the average down. Use the peak value as your best estimate.
Troubleshooting
› My 1000Hz mouse only shows ~125Hz
Move the mouse fast and continuously — slow movement produces fewer events. Also check the polling switch on the mouse and its driver software. Some browsers coalesce events on battery power.
› Can this measure 8000Hz mice?
Browsers cap delivered pointer events well below 8kHz, so readings for high-rate mice reflect the browser ceiling, not the hardware maximum. Use it to verify 125/500/1000Hz tiers.
Frequently asked questions
› What is polling rate?
How often your mouse reports its position, in Hz. 125Hz = every 8ms, 1000Hz = every 1ms. Higher rates feel smoother and reduce input delay.
› What polling rate do I need?
1000Hz is the sweet spot for gaming. 500Hz is fine for most people. Rates above 1000Hz offer diminishing returns and can’t be verified in a browser.
› Why is my result lower than the box says?
Browsers and operating systems can coalesce pointer events, and slow hand movement generates fewer reports. Move fast and continuously during the capture for an accurate peak.